The Difference Between Bump, Normal and Displacement Maps
A quick description of the differences in these three types of maps.
Blender Quick Start
This short video will help you get up to speed quickly in Blender. It is a brief introduction to Blender that covers selection, navigation, Object and Edit modes, as well as the Extrude and Loop Cut tools.
Introduction To Particle Systems
An intro to the various properties of particle systems and how to manipulate them.
A gentle introduction to shaders in Unity3D
This series of posts will gently introduce you to shader coding, and is oriented to developers with little to no knowledge about shaders.
Static Environment Reflections With Cubemaps
A simple tutorial on creating reflections using a cubemap, also has a link to a tutorial on how to make cubemaps.
Pickup and Add to Inventory
A simple tutorial on how to pick up items in the world and add it to a hotbar.
50 Tips for Working with Unity (Best Practices)
A great list of practices to follow when working with Unity!
Let’s Talk About File Structure
A quick talk on file structure, something that is important to get right early on!
Game Programming Patterns
A great online book going over all kinds of programming patterns. A paid paperback version is available if you wish to support the creator!
Deep Dive: Transforms
A in-depth look at the transform component, one of the most important components in Unity.