Welcome to this series on procedural landmass generation.
Ever wanted to make real world terrain in Unity?
A playlist of videos exploring how to create a movement system for a tactics RPG.
Some tips to make your public variables look good in the editor!
An overview of how to use Random.Range to manipulate random numbers.
A great online book going over all kinds of programming patterns. A paid paperback version is available if you wish to support the creator!